The Heroes in Town will go to to the left of the left-most Room of the Player with the most of the same Treasure as the Hero. Note: The order that Heroes enter the Town does matter as they will enter Dungeons in the Adventure Phase as they entered Town in the Beginning of Turn. The Room cards are placed face down and flipped over all at once after everyone has put a Room card down. Replacing the boss with a foil version boss cards could also be used for the same purpose. After several expansions and a sequel, the latest standalone instalment, Boss Monster: The Rise of Minibosses, is here to lure more brave but foolish heroes into even more treacherous dungeons. Normal Monster and Trap Rooms can be built on top of any other Room card. Boss Monster: Rise of the Minibosses is an all new standalone set that can integrate with the previous two Boss Monster Base sets and all previous expansions. The Bosses are back, but this time there’s a new challenger in town. Earn Coins through effective use of all new Rooms and Spells. Note: Any Coins placed on a Room card are lost if that Room is covered or destroyed. If a Hero is killed in a Dungeon before reaching the Boss Chamber that Hero becomes a Soul and is placed face-down next to the Wound pile (so two cards lengths right of the Boss card). During the build phase, you may build a Miniboss instead of a room. Check it out, right when I thought there was no more Boss Monster... Boom, Rise of the miniBosses! It is important the Heroes go through each Room in order as some Room have special effects that may send the Hero back or cause an effect if a Hero dies in a specific Room. First in first out. As before, players will build up their dungeon (with graphics inspired by classic videogames) in order to lure in heroes and defeat them before they reach your boss. If a player has 5 Wounds but there are at least 2 players left, the game continues to the Beginning of Turn Phase however, the players with 5 Wounds are out of the game. note: Spell cards marked with an axe can be played during this phase. theMCGuiRE review takes a look at the brand new installment of Boss Monster - Boss Monster: Rise of The Minibosses. Coins are gained when certain Room abilities are activated. Here comes a new challenger! If only one player has 10 Souls or only one player is left without 5 Wounds that player is declared the winner and the game is over. Watch It Played is a series designed to teach and play games. The number of Hero cards that should be used is based on how many players there are. With exciting new mechanics and a new card type, Rise of the Minibosses is our biggest release since our 2015 hit, The Next Level. coins, markers, etc) over the upper left-hand corner of the Boss card to indicate the Boss has leveled up because a Boss's Level Up can only be used once per game. The hit game Boss Monster returns to tables with an all new, 165 card, standalone expansion! However, one could simply randomly select the suggested number of cards for each amount of players. BOSS MONSTER RISE OF TEH MINIBOSSES. Once everyone has a Boss, each player places their Boss at the right end of where their Dungeonwill be. If multiple players get 10 Souls in the same turn or all players left have 5 Wounds the victory goes to the Boss with the lowest XP. Click on the sets name to reveal cards in that set. The player with the highest Boss XP starts first, followed by the next highest XP and so on. Boss Monster: Rise of the Minibosses is an all new standalone set that can integrate with the previous two Boss Monster Base sets and all previous expansions. 2 Players: 13 Ordinary Heroes, 8 Epic Heroes, 3 Players: 17 Ordinary Heroes, 12 Epic Heroes, 4 Players: 25 Ordinary Heroes, 16 Epic Heroes, *5-6 Players: 32 Ordinary Heroes (25 from BM1 or BM2 and 7 from Crash Landing), 21/22 Epic Heroes (16 from BM1 or 17 from BM2 and 5 from Crash Landing). Boss Monster: Rise of the Minibosses is an all new standalone set that can integrate with the previous two Boss Monster Base sets and all previous expansions. Posted Fri Nov 30, 2018 1:31 am Rise of the Minibosses™ is the latest and greatest edition of the smash-hit Dungeon-Building Card Game™. If any Rooms have a Build Effect that effect happens, otherwise the pre-game ends. It seems In Rise of the minibosses they changed the starting setup AGAIN, now you don't place cards from the draw pile in the discard pile at the start. ): https://watchitplayed.tv/teespring/v=d9FR-Z3ExWsGet the Watch It Played Game Shelf poster here: https://watchitplayed.tv/game-shelf-poster/v=d9FR-Z3ExWsThe BoardGameGeek list of ALL our videos: https://watchitplayed.tv/wip-geeklist/v=d9FR-Z3ExWsCheck out my personal vlog here: @Rodney Smith Get A Watch It Played Microbadge: https://watchitplayed.tv/bgg-microbadge/v=d9FR-Z3ExWsEmail: watchitplayed(at)live(dot)comTwitter: @watchitplayedTwitch: https://www.twitch.tv/watchitplayedFacebook: https://www.facebook.com/WatchItPlayed/Instagram: @watchitplayedWe truly appreciate your views, feedback and subscriptions.00:00 - Introduction00:42 - The Setup02:41 - Building Rooms04:11 - Gameplay Overview04:45 - The Beginning Of The Turn Phase05:15 - The Build Phase06:31 - Leveling Up07:11 - The Bait Phase08:44 - The Adventure Phase10:43 - The End Phase11:10 - How The Game Ends11:52 - Epic Heroes12:00 - Mulligans12:11 - Destroying Rooms12:43 - Conclusion#watchitplayed #boardgames #tutorial Use those Coins to power up your Rooms, or use them to promote your Minibosses to learn even deadlier abilities. Promotable Miniboss cards that permanently enhance Rooms and give you, the Boss, a new set of nefarious abilities. Boss Monster: Rise of the Minibosses is the second, stand-alone expansion for Boss Monster, released in August 2018. Boss Monster: Rise of the Minibosses is an all new standalone set that can integrate with the previous two Boss Monster Base sets and all previous expansions. A Dungeon cannot have more than 5 Rooms in play (not including the Boss card). Note: During this phase no cards can be played and no effects can take place. For an alphabetical list of all cards click here. Level Up abilities must be used as the Dungeon Reaches 5 Rooms. If a Room with a Miniboss is destroyed, discard the Miniboss. During which, the player who is placing the room face-down is considered the active player such that any spells played by the active player would always resolve first. Quantities labeled with an ‡ indicate that the duplicates have Alternative Art. Boss Monster: Rise of the Minibosses is a large expansion set for Boss Monster that can be played on its own or combined with earlier Boss Monster sets and expansions. Two new mechanics appear with Rise of the Minibosses: Minibosses and Coins. A copy of either Boss Monster or Boss Monster 2 is required to play. Each player draws 5 Room cards and 2 Spell cards; then, discards 2 cards they don't want. If you have any comments or questions, please do not hesitate to post them in the YouTube comments below. As before, players will build up their dungeon (with graphics inspired by classic videogames) in order to lure in heroes and defeat them before they reach your boss. Like in the Build Phase, players take turns being the active player based on XP; the boss with the highest XP goes first and the boss with the lowest goes last. Next, each player draws a Room card from the Room Deck. 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